Tutorial for How to Develop a Community Nanogame Is Now Up!
Librerama » Devlog
For those who know their way around using the Godot Engine, there’s now a tutorial for how to use to develop community nanogames for Librerama!
https://codeberg.org/Yeldham/librerama/wiki/Developing-a-Community-Nanogame
This tutorial will guide you on how to use the template repository to create your very own nanogames! Keep in mind that the tutorial assumes that you know how to use the Godot Engine, and therefore, it will not teach how to use it.
Happy nanogame deving!
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Librerama
A free/libre fast-paced arcade collection of mini-games.
Status | In development |
Author | Yeldham |
Tags | Arcade, free-software, minigames, Open Source |
Languages | German, English, Portuguese (Brazil) |
More posts
- Update - 0.6.1May 06, 2023
- Update - 0.6.0Apr 25, 2023
- Update - 0.5.0Nov 20, 2021
- Update - 0.4.1Apr 26, 2021
- Update - 0.4.0Apr 21, 2021
- Tutorial With Tips on Designing Nanogames Has Been ReleasedFeb 26, 2021
- Update - 0.3.0Aug 15, 2020
- Guide for Those Who Want to Contribute Translating the GameJul 14, 2020
- Update - 0.2.0Jun 26, 2020
- Update - 0.1.1Apr 24, 2020
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